Would be interesting to either directly tweak or just randomize the starting classes of your mercenary group. Could also do this only partly at random if you wanted to ensure the party included at least one unit able to heal, at least one ranged, etc.
An unbalanced or random mix of classes might fit better for the narrative of "whoever happened to survive the betrayal", though leaving as option might be best for the new player experience.
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In Review
⭐Suggestions
Over 2 years ago

icaerum
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In Review
⭐Suggestions
Over 2 years ago

icaerum
Get notified by email when there are changes.